Tweaked ambulance turning radius a bit higher. Is this a bug? Keep in mind that electrical items only power others that are on or not on a vehicle the same way as themself, as in a generator on a vehicle will only power lights on that vehicle but not ones on the ground. Your first character will have the previous singleplayer world. There is some added complication compared to 2. Log in or sign up in seconds. This upgrade required tons of changes to everything related to building which means there are quite likely some issues, so be sure to report them!
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Added seperate singleplayer saves for different characters. Your first character will have the previous singleplayer world.
Looking great so far! Is this a bug? Getting jacked whether pvp or peaceful sucks. Could also justify decreasing the carry capacity of all clothing and packs, so a player with full capacity clothing can't haul an arsenal and a horde of supplies around anymore but we can instead stash things easier and be able to load up our cars with crates and packs and roll around in mobile bases.
Improved crafting to show total amount of crafted ammo. This all just gave me some ideas, what about converting backpacks into placed containers, so not only we can use them for stashes, but we can put them on our cars as saddlebags? Annnnnnnnnd I just lost a sedan trying to test the effectiveness of wooden spikes against zombies. Get an ad-free experience with special benefits, and directly support Reddit.
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They do no damage at all. If you're interested in testing out this patch head on over to the 3.9.8.0 branch! Fixed repeated melee impact. Also, thanks for the game, Nelson. ID Added asset classes for more item types so properties such as storage size, trap damage and growth time are configurable.
This upgrade required tons of changes to everything related to building which means there are quite likely some issues, so be sure to report them!
Unturned Update Notes
Like Views 0 Comments. Spikes don't work as well as barbed wire, because spikes, for the most part, are glitched utnurned the vehicle. Tweaked boost cost a bit higher.
For some reason the spaces in lockers were changed adding rows unturnd removing columns. Become a Redditor and join one of thousands of communities. Various ways of implementing animals were also tested. This made anything stored in the 2 right most columns unturnd. Fixed equipping items as a passenger in singleplayer and swapping back to the driver's seat wrecking vehicle physics. I'd love to see a posse of players going around in an APC loaded to the brim with weapons, ammo, and supplies and covered in barbed wire, just a rolling death machine.
This update adds the ability to build on your vehicles! Jokes aside, that's actually a good idea.
Log in or sign up in seconds. We need a Big Nothing map and someone to host it so we can do road wars. Fixed not being able to craft rifle clips. Tweaked gun spawn rates a bit lower. Use of this site constitutes acceptance of our User Agreement and Privacy Policy.
I was wondering though if he would add a locking capability to cars though. Added ability to combine ammo boxes of the same type together. There is some added complication compared to 2.
Luckily, it seems that crates aren't harmed by detonations, so at least you can recover your things.
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